Warner Bros.
has been very coy regarding their latest King Kong movie Kong: Skull Island, showing just glimpses and small moments of
the mythical beast in action like a hand swapping at a helicopter, however today, we finally have our first proper look at the
creature.
Entertainment
Weekly has the exclusive image and interview with director Jordan Vogt-Roberts
("The Kings of Summer"), who says of his version of the gargantuan
monster…
"With Kong, there’s been
obviously so many different versions of him in the past and ours needed to feel
unique to our film. I had a mandate that I wanted a kid to be able to doodle
him on the back of a piece of homework and for his shapes to be simple and
hopefully iconic enough that, like, a third grader could draw that shape and
you would know what it is. A big part of our Kong was I wanted to make
something that gave the impression that he was a lonely God, he was a morose
figure, lumbering around this island.
We sort of went back to the
1933 version in the sense that he’s a bipedal creature that walks in an upright
position, as opposed to the anthropomorphic, anatomically correct silverback
gorilla that walks on all fours. Our Kong was intended to say, like, this isn’t
just a big gorilla or a big monkey. This is something that is its own species.
It has its own set of rules, so we can do what we want and we really wanted to
pay homage to what came before…and yet do something completely different.
There’s subtle nods. [The ’33
film] was black and white, so it’s really easy to assume that the fur on the
monkey is black, but there’s actually a lot of forums and things that you read
and there’s some real poster artwork where Kong’s fur skews more brownish, so
we actually pushed his fur in more of a brown as opposed to the traditional
black. It really was trying to create this feeling so that when these humans
look up at him, they hopefully have a visceral response, saying to themselves,
‘That’s a God, I’m looking at a God.’"
Those
who know King Kong's history know that he is a tragic figure, and Vogt-Roberts
is looking to explore that in a new and interesting way.
"Kong’s always
been a little bit tragic. You can’t tell exactly from the still, but the way
that he walks on the island, the way that he goes from place to place, I wanted
to communicate something about his headspace and about the way that, in certain
ways, he’s the protector of this island and then in other ways he’s killing
time. The way he lumbers, the way that he drags himself from place to place,
there’s an exhaustion to him. There’s obviously a huge power to him, but
there’s a sadness contained within his animation. The way that he walks and his
facial capture fused with this very energetic, young Kong at the same time."
Finally, for those of you who liked the last Godzilla movie but would
have preferred to have seen the titular monster show up earlier in the film, then
Vogt-Roberts shares your pain.
"…We’re also
fundamentally not playing the same game that Gareth Edwards’ Godzilla did
and most monster movies do, which I’m sort of sick of the notion that a monster
movie needs to wait an hour or 40 minutes until the creature shows up. Kong
traditionally does not show up in these movies until very, very late, and the
monster traditionally does not show up until very, very late in a monster
movie, so a lot of these movies tend to have this structure that’s a bit of a
slow burn. Something about this movie made me want to reject that and play a
very, very different game."
Opening
in theaters on March 10, 2017 Kong: Skull Island stars Tom Hiddleston, Brie
Larson, Samuel L. Jackson, John Goodman, John C. Reilly, Tian Jing, Corey
Hawkins, Shea Whigham, Toby Kebbell, Jason Mitchell, John Ortiz, Thomas Man,
and Eugene Cordero.
Source - EW
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