
Much has been made of the fact that Disney, Lucasfilm,
and J.J. Abrams have returned to the ways of the practical effects for Star
Wars: The Force Awakens, resorting to CGI only when absolutely needed, which pleased
fans of the franchise, especially those, including myself, that look at the
prequels and facepalm themselves every time the Jedi Temple appears. Of course using
only practical effects is not the way to go either, it has its limitations, but
sometimes less pixels and more Styrofoam is the way to go, unless you are doing
rocks falling, then please go with CGI. But I digress.
Speaking to The Hollywood Reporter, Alan Tudyk
revealed that the same level of practicality seen in The Force Awakens will also be seen in Gareth Edwards' spinoff, Rogue
One: A Star Wars Story.
"You are amazed at what you can look at, because
it is a physical world," he said to THR. "If there are creatures, then there are
creatures; if there are spaceships, then there are spaceships. It's not huge
swaths of green hung from the rafters. You have it all there, and if you don't
have it there then you go fly some place that does."
Sometimes "old-fashion" effects are the best
way for those involved (directors, writers, etc…) to sell the world to us the
audience since they are reacting to real life objects, sets, creatures, and so
on, and not a ball at the end of a stick.
"Rogue One takes place before the events
of Star Wars: A New Hope and will be a departure from
the saga films but have elements that are familiar to the Star Wars universe," said Kathleen Kennedy of the film in a previous interview. "It goes into new
territory, exploring the galactic struggle from a ground-war perspective while
maintaining that essential Star Wars feel that fans have come to know. Gareth is such an innovative
director and I’m so excited to be working with him and the extraordinary
ensemble cast he’s selected for Rogue One."
Rogue One: A Star Wars Story opens on December 16,
2016.
Source - THR
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