F Remember Me Review | Galactic News One

Remember Me Review


In Remember Me you play as Nilin a memory hunter that after getting most of her memories removed by the Memorize organization travels through the slums and streets of Neo-Paris fighting and altering memories to stay alive, to retrieve her sieged memories and to put a stop to Memorize’s plans.

So the premise of Remember Me is a good one, the quality of the environments is equally good and the occasional memory alteration scene is also good, but all these qualities are over powered by the many faults that block us from enjoying the game.

First the camera is very erratic and sometimes the camera angles make it difficult to proceed and more often or not it blocks the fighting letting you get kicked in the ass.

Second, because it isn’t an open world and most of the time you find yourself climbing, walking or fighting in small and confined spaces, despite the fact that it has very cool environments. Plus there are holographic pop-up street signs advertising the prices of various things, but once you get close to a store it does absolutely nothing.

Third, the fighting is repetitive and although very similar to Batman Arkahm Asylum or City, in which you can almost feel the weight behind the punches, kicks and take downs, in here it all seems very light and not quite as good.

And fourth, it gets boring very quickly. The story and the way the game is set, turns it very linear. You move only from point A to point B, there are no alternative routes or hidden pathways, and you do exactly what is expected from you.


All and all Remember Me scrapes on the positive. It could have been a great game but it isn’t. Assassins Creed, Batman Arkahm Asylum, Batman Arkahm City and Mirrors Edge are all things that you can find in Remember Me just not as well polished and for tat all the others above we give it a

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