Hollywood has been trying to crack the code for a good
video game adaptation since the early '90s to no avail, but maybe, just maybe,
2016 will be different. The year will see Duncan Jones' Warcraft and Justin
Kurzel's Assassin's Creed hit the big screen, and with the pedigree each has
both in front and behind the camera, chances are this will be a year to remember
for the genre.
Speaking to Empire Magazine, Assassin's Creed star and
producer, Michael Fassbender revealed that The Matrix was on his mind when he approached
the property.
"I’ve always thought about The Matrix when
we’ve approached this. This idea of DNA memory elevates it from a basic fantasy
genre [piece], because you have something an audience can actually believe in.
Then the journey becomes so much more elevated, because you’re on board in a
different way."
In Assassin's Creed, Fassbender plays Callum Lynch, who through a revolutionary technology that
unlocks his genetic memories, experiences the adventures of his ancestor,
Aguilar, in 15th Century Spain. Callum discovers he is descended from a
mysterious secret society, the Assassins, and amasses incredible knowledge and
skills to take on the oppressive and powerful Templar organization in the present
day.
The two-time Oscar nominated
actor also said that although Assassin's Creed is a sci-fi/action movie, do not
expect it to have an abundance of visual effects and green screen. On the
contrary, Fassbender reveals that Kurzel focused on practical effects, and
stunt doubles.
"There’s very little green screen in this, which
is highly unusual in these films. We have stunt guys jumping across
buildings in [Maltese capital] Valletta. We’ve got [stunt man] Damian
Walters doing a 120-foot leap of faith, without any rope, into a bag, so it’s
pretty incredible to see."
Also starring Marion
Cotillard, Jeremy Irons, Brendan Gleeson, Michael K. Williams, and Ariane Labed,
Assassin's Creed synchronizes with theaters on December 21.
Source - Empire
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