F World of Warcraft Movie | Godzila Vs. Jaeger | Man of Steel | Galactic News One

World of Warcraft Movie | Godzila Vs. Jaeger | Man of Steel


World of Warcraft Movie | Godzila Vs. Jaeger | Man of Steel

Truth be told, most video game adaptations were awful, for instance Mario, Tom Raider, Prince of Persia, Silent Hill, Tekken etc. The problem is that if you deviate too much from the material fans will be upset and if you stick too close to the material it’s just like watching someone play the game for two hours.

In an interview to collider, Thomas Tull the CEO of Legendary Pictures, talked about the World of Warcraft Movie, projects from Michael Mann, the directors of Kon-Tiki, Man of Steel and Pacific Rim Vs. Godzilla.
Interview:



(Collider) “So how do you make a good movie based on a video game?  According to Tull, forget that it’s a video game and focus on the story.  He acknowledges that it was much tougher to make movies based on classic games like Pong, but now they have the ability to tell great stories because video game plotlines have vastly improved in the past several years:”

(Tull)I think first of all is to lose the fact that it’s a videogame movie and just concentrate on do you have a story that’s worth telling? Because if you look back to the 80’s, comic book movies were not anywhere near what they are today. They weren’t given the resources and you didn’t have the level of directors that you have today working on these things. I think with videogames it’s just become much more sophisticated storytelling, hard to do a movie off of Pong, but today when you have stuff like Mass Effect, you have things like Warcraft, you have things like Skyrim where very cool worlds have been created, that’s what we’re attracted to. We took our time with Warcraft because just saying “How many people play the game? Well then that means X number of people will buy a ticket.” That’s a death trap, that’s the surest way to make a crap movie, and that’s not an option. So we took our time wanted to make sure that we used all the canon that’s been built up over years and years by Blizzard.” 

 (Collider) Tull became a little more vague on the specifics of the project’s status, but firmly believes that they have the resources, the script, and the leader they need in Duncan Jones:
(Tull) “We’re huge believers in Duncan Jones, and I think what we’re going to bring to screen and to bear with Duncan, he is going to break that mold because it’s going to have the resources, the talent around it, and a Field General in Duncan Jones. It’s, again, the reason we took our time, made sure we had the right guy, the right person to make the movie, and then it will speak for itself when it comes out.

Thomas Tull also talked about other projects that Legendary Pictures has being developed

“One of the things were realty excited about is a movie called Spectral and the directors are these guys that did Kon-Tiki [Joachim Rønning and Espen Sandberg] that was up for an Oscar this year. They’re just incredible smart filmmakers. We also have movie with Michael Mann that’s going to come out that we’re really excited about. Michael Mann is one of the best filmmakers on the planet. So these are some of the things that we’re going to be talking a lot more about and that are on deck and getting ready to shoot besides the big ones that you’ve already covered.”



(Collider) “Even though Pacific Rim is near the top, my number one film of the summer, the one that I am counting the days until, is Man of Steel. It means a lot to me. I’ve heard that you guys have maybe shown the film on the lot to certain people and the reaction has been very strong. I’m definitely curious what was your reaction when you saw the rough cut or the first screening of it”?

(Tull) “It’s the Superman movie I’ve always wanted to see. I think the job that Zack Snyder did along with Chris Nolan- I think that people are going to be very, very excited about the results. The acting, on top of all the incredible action- Kevin Costner playing Jonathan Kent, Russell Crowe, Diane Lane, just the cast, and I think the job Henry Cavill did, people are going to really be excited about it. It was a privilege to be a part of and Warner Brothers does a phenomenal job of bringing these things to life, Batman and Superman, and it really is a privilege for us to be a part of.

(Collider) I had issues with the last Superman movie, and I think for me it was because I never got to see superman punch anyone in the face. I wanted to see Superman be Superman, and when I interviewed Zack before filming started I asked him point blank, “Will we see superman punch someone in the face?” He smiled and sort of wouldn’t answer because he said it would be a spoiler, but I’ve heard he punches someone in the face. Can you confirm this?”
(Tull): “[Pauses] I can tell you that I think you’re going to enjoy the movie very, very much.”

(Collider) “I asked Tull if we’re going to get more on set videos from not only Godzilla, but other projects:

(Tull) “We want to make sure that we’re connecting with our fan base. We want to make sure that you’re appropriately surprised and have something to look forward to when you go to see the movie. You don’t want to see all the way behind the curtain, but we want to make sure that we’re connecting with our fan base. We want to make sure our fan base knows how passionate we are and how important it is to us to bring these things to life and that were just as big of fans as you guys are. We want to connect, and in a world of social media and the outlets we have, we want to come up with all kinds of ways to have fans share the excitement and the experience as it builds towards launch.”

(Collider) “With Guillermo del Toro‘s Pacific Rim hitting theaters July 12th, Warner Bros. and Legendary have done a few test screenings.  In fact, del Toro recently told me how the last one played like a rock concert.   And from the few people I know that have seen the film, it sounds like it’s going to be an awesome ride.  Towards the end of the interview I asked Tull’s reaction to seeing the film:

(Tull) “Euphoria, honestly, just because… look, its gets thrown around way too much in our business that “you’ve never seen this before. This is something completely different.” And that’s the other side of things, audiences are constantly online and so forth talking about how Hollywood just recycles things and there’s truth to that, but audiences keep rewarding those things by going to them. So I think what I’m excited about is this is something different on a size and scale you haven’t seen before, and Guillermo del Toro is truly a genius. I’m in love with the movie and I cannot wait until people get a chance to see it.”

(Collider) “I also asked if the technology has now finally reached a place where you can tell these stories in a way that hasn’t been done before:

(Tull) “I think it’s a little bit of both. The movies are very different tonally. Pacific Rim is a big, giant world that was created, and when somebody sits down with me and says, “Look, we’re going to get to work with Guillermo and it’s giant robots versus giant monsters.” We’re in, we’re doing that. So that’s a movie where you obviously sit back and take all that in and enjoy the ride. Godzilla, it was very important for us to take it back to its original DNA in the first Japanese film, so just tonally it’s a much different movie. And with Godzilla, those of us who grew up with Godzilla, you kind of bring whatever pre-disposition you have to the movie and the experience. For us, all I can tell you is that we’re making the Godzilla movie that we want to see. So I’m not worried at all because they’re just completely different.”
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