After years of false starts, it seems that Microsoft is finally ready to pull
the trigger on the big screen adaptation of their hit video game franchise Gears
of War.
The film adaptation, which was announced during a livestream event for the
upcoming release of Gears of War 4, is being produced by Universal under the
watchful eyes of experienced producers Dylan Clark ("Rise of the Planet of
the Apes") and Scott Stuber ("Ted").
Gears of War is a military sci-fi third-person shooter that centers on
Marcus Fenix and the Delta Squad, whom desperately try to save humanity from an
invasion of subterranean creatures known as the Locust.
"As a way to support the franchise the next
logical step was to make the movie," said the studio head of game
developer at The Coalition Rod Fergusson. "We’d done comics and novels in
the past but the opportunity to work with Universal to bring the movie to life
was perfect."
It's unclear if the movie will be a direct adaptation of
the video game franchise or an all-new story set in that particular universe.
"I think you
have to let the movies be the movies," Fergusson added. "They’re two
different mediums, and two different audiences in some cases, and I think some
video game movies in the past have failed because they tried to make a movie
for gamers. If you have this great IP with a deep backstory and lots of lore
that you can make interesting stories out of it’s great, but if you just go
after the gaming audience then it isn’t going to be a successful movie."
"That’s one of
the great things about working with Universal," he continued. "We’re
finding that line where we can say it has enough lore and canon that it feels
genuine to the game while at the same time going beyond that and asking ‘OK
what makes a great movie?'"
Gears of War 4 will
be released on Xbox One and PC on October 11.
Source - Variety
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