Jim
Lee DC Comics’ Co-Publisher talked to Comic Book Resources about returning to
the Superman title in the newly launched Superman Unchained, written by Scott
Snyder.
“CBR News: On "Superman Unchained," I
feel like Scott came in with a very clear idea of what kind of story he wanted
to tell, but did you have a specific set of visual ideas you wanted to work in
from the start?
Jim Lee: This was the second time I've done
Superman, and I didn't think it would be fair to the project if I approached it
with the exact same style I used the first time. I think with the launch of the
New 52, I had a mission to take that New 52 Superman and make it work. I'd done
the initial costume design and I'd been drawing Superman in "Justice
League," but this was really my opportunity to show what the New 52
Superman really looked and felt like.
It was an interesting
transition in that when you draw Superman, you tend to go old school with the
default style -- the huge lantern jaw, the receding hairline -- and
draw more of a Superman in his mid '30s that people are familiar with. With the
New 52, the idea was to bring down the age of the entire DC Universe down a
bit. That meant really changing the proportions of Superman and some of his
facial features. And that's something you need to be conscious of every time
you draw him. Otherwise, you fall back to this default Superman. If you look at
what I did in "For Tomorrow" compared to what I do in "Superman
Unchained," he's a more slimmed down figure, and I also try to do some
more naturalistic poses for him. You'll see in issue #2, you'll see the military
come upon Superman, and he stands there in a very nonchalant way. That's
something I never did in "For Tomorrow." It's things like that which
highlight the differences between the pre-52 Superman and now. But there are
also things I've changed in the storytelling. Scott [Snyder] started out as a
novelist, so he has very deep, rich, multilayered storylines, and I want to do
justice to that. So before we even started the project, we sat down and talked
about ways to make this a different type of story. I told him I really wanted
to focus on the storytelling and do a lot of multi-panel buildups to larger
images. I wanted to utilize the boarders of the page more than I had in the
past. I think I've always by default gone to full bleed, and there's a lot of visual
tension you can create on the page by pulling back on that and using that more
sparingly. There's a starker contrast between a page that has full borders
around the edges and then one that has full bleed. It just feels bigger in
comparison. It was things like that and also how we could better showcase his
powers. We talked a lot about the powers Superman has and why he has the powers
that he does. Is there a link between his ability to heat things up with his
vision and then see through objects and then freeze things with his breath? His
powers have always been presented as though he's got A, B and C and then J and
K. Is there a reason why all these powers come together? That's something we
really want to explore.
It's interesting you talking about switching up
your approach to page layout and making certain spreads feel bigger, because I
felt that the early two-page sequence where the "bomb" drops was one
that would work well in the digital comics format. Was that something you were
thinking about as you drew this story?
Not necessarily. I thought about the big poster element and how it would
look on a tablet. It should be exactly the same as the other pages because it
was drawn proportional to a regular comic book page. And that double-page
spread was a challenge, but not because of thinking of the iPad so much as the
idea that Scott wanted a first person point of view through the binoculars. If
you're tracking that through a double-page spread, I didn't want to just draw
repeating circles of the same size going across. That would look monotonous.
But in changing the size of the binoculars, would the reader be able to track
the story? Will they start going left or right or some direction you don't want
them to go? I created those bar elements you see with the smoke flowing through
them as a graphical element to suggest both the aftereffects of the explosion
but also to subtly reinforce the experience you should be having. I think I
laid that page out three or four times before I settled on that. With any
repeated elements, the challenge is how you represent it in a way that's
visually interesting without breaking the left-to-right flow you should have
going across the page. But that was a fun spread to do, but I didn't so much
think about he digital side of it. I've been thinking a lot more about the
print side in ways that served both my interests in being visually exciting and
also what Scott was asking for on the page, which was a filmic experience that
showed shot after shot almost like it was animated. It's all about maintaining visual cohesion and
clarity."
Read the rest of the interview at Hitfix
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